ME ABOUT SOFTWARE – Maciej "MJ" Jedrzejewski

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  • May 29, 2022

    Story 7: Play alone…or ride the carousel with others?

    Story 7: Play alone…or ride the carousel with others?

    During the development team life cycle, we encounter many problems related to the lack of timely communication. This can lead to regular high costs associated with changes that come too late, or with the progressive demotivation of each team member. Examples? A very long time of processing pull requests. Suppose person A is working on…

  • May 22, 2022

    Story 6: Stress more…or forget about time estimates

    Story 6: Stress more…or forget about time estimates

    Accurate estimates are a well-known problem in the world of IT. We always try to reach a level where all items that were estimated become equal to actual implementation. I know this is upsetting but there is no option to achieve it. Of course, sometimes you will perfectly fit it. Still, it is usually over…

  • April 10, 2022

    Story 5: Eat it all at once…or just a slice?

    Story 5: Eat it all at once…or just a slice?

    Recently, I had the pleasure of speaking at 2 programming events – World Engineering Days and one of the biggest software conferences in Poland, 4Developers. During both speeches, I talked about many different things related to the modern way of software development – continuous deployments, short-living branches, canary releases, and more. All are linked to…

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